In this video tutorial, Unity’s Matthew Schell provides an overview of the Unity profiler and how it works. The Unity Profiler is used for analysing the performance of a game and understanding how to ...
You spend an infinite amount of time optimizing your Unity UI. But, all it takes to really screw up performance is a sneaky modification on a tiny attribute of an almost invisible Canvas UI element.
Complex scenes, huge C# assemblies, expensive initialization in your scripts... All of them lead to slow iteration times in the Unity editor. How to Waste Time ...