A multiplayer first-person shooter prototype built with Unity Netcode for GameObjects, focusing on networked gameplay fundamentals: client-side prediction, server authority, and synchronized game ...
This repository is a technical case study of the multiplayer netcode architecture used in MGRG, a fast-paced multiplayer racing game developed in Unity. The goal of this project is not to provide a ...
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Marvel Tokon: Fighting Souls from developer Arc System Works isn't an ordinary entry in its genre. Like Marvel Rivals and its ever-expanding PVE modes atop an excellent PVP experience, Tokon hopes to ...
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