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Your computers were too fast for my cozy cleaning game This video is about what happened on the first day of playtesting for my indie game about cleaning video games. On May 8th 7am in Australia and May 7th at 2PM PST the playtest went live, and one of the biggest issues was that some people's computers were too fast. I was expecting to deal with slowdowns with all the tactile cleaning and sticker peeling physics, but not this. Weird? Sure. But super satisfying to come together and fix. Cozy Gam
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Your computers were too fast for my cozy cleaning game This video is about what happened on the first day of playtesting for my indie game about cleaning video games. On May 8th 7am in Australia and May 7th at 2PM PST the playtest went live, and one of the biggest issues was that some people's computers were too fast. I was expecting to deal with slowdowns with all the tactile cleaning and sticker peeling physics, but not this. Weird? Sure. But super satisfying to come together and fix. Cozy Gam
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